Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Shelton Cadden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
20 |
Trapped behind enemy lines. |
2 |
23 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
2 |
23 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
3 |
23 |
Continued as Marine (Ground Assault). |
3 |
27 |
A mission goes disastrously wrong due to Shelton Cadden's commander’s error or incompetence, but Shelton Cadden survive. |
3 |
27 |
Cover for the commander and gain an Ally. |
3 |
27 |
Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander. |
4 |
27 |
Continued as Marine (Ground Assault). |
4 |
28 |
A mission goes wrong; Shelton Cadden and several others are captured and mistreated by the enemy. Gain Shelton Cadden's jailer as an Enemy. |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Shelton Cadden's Contacts or Allies betrays Shelton Cadden, ending Shelton Cadden's career. That Contact or Ally becomes a Rival or Enemy. |