Retired Settler Joseph Alvarez  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 89 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 4 (-1)111954
Downtrodden, Satisfied
 
Skills
Animals 0
Astrogation 0
Athletics 0
Carouse 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Mechanic 1
Persuade 1
Recon 1
Seafarer 0
Stealth 1
Streetwise 2
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Marine03
Rogue Thief 12
Drifter Scavenger 12
Citizen Colonist Settler23
Scout Explorer 01
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Leila Galway Enemy 0 6 0 0 Kargol (F/45)
Arch Ornery Enemy 0 2 0 0 Murrissi (M/44)
Arch Ornery is diminished in both power and influence.
Janette Arthur Contact 2 1 0 0 Dolphin, Imperium (F/10)
Anna Mulvahil Contact 3 0 0 1 Kedepu (F/29)
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 19 Birth or Death involving a family member or close friend.
1 22 Attempt at commissioned failed.
2 22 Continued as Marine (Marine Support).
2 23 On the front lines of a planetary assault and occupation.
3 26 Continued as Marine (Marine Support).
3 28 Gained a contact.
3 30 Forced to muster out.
4 30 Became a Rogue (Thief).
4 31 Crime pays off. Gain victim as Enemy.
4 34 Promoted to Rogue (Thief) rank 1.
5 34 Continued as Rogue (Thief).
5 37 A police detective or rival criminal forces Joseph Alvarez to flee and vows to hunt Joseph Alvarez down. Gain an Enemy.
6 37 Became a Drifter (Scavenger).
6 39 Offered job by a patron. Now owe him a favor.
7 41 Became a Citizen (Colonist).
7 42 Joseph Alvarez is rewarded for Joseph Alvarez's diligence or cunning.
7 45 Promoted to Citizen (Colonist) rank 1.
8 45 Continued as Citizen (Colonist).
8 46 Political upheaval strikes Joseph Alvarez's homeworld, and Joseph Alvarez is caught up in the revolution.
8 49 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
9 49 Continued as Citizen (Colonist).
9 51 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
10 51 Failed to qualify for Law Enforcement (Agent).
10 51 Returned to Drifter (Scavenger).
10 55 Drafted into Explorer
10 55 Promoted to Drifter (Scavenger) rank 1.
11 55 Became a Scout (Explorer).
11 56 Nearly killed. Owe 12,500 for medical bills.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Retired at age 56.
12 56 Retired.
12 58 A romantic relationship ends badly. Gain a Rival or Enemy.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 62 A romantic relationship ends badly. Gain a Rival or Enemy.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 68 A romantic relationship ends badly. Gain a Rival or Enemy.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 69 Moved to a new world.
16 72 Aging Crisis. Owe 10,000 for medical bills.
16 75 Gained a contact.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 80 A romantic relationship ends badly. Gain a Rival or Enemy.
18 80 Aging Crisis. Owe 30,000 for medical bills.
18 84 Moved to a new world.
19 84 Aging Crisis. Owe 10,000 for medical bills.
19 85 Gained a contact.
20 88 Aging Crisis. Owe 20,000 for medical bills.
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