Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Fate Doolan's Contacts or Allies betrays Fate Doolan, ending Fate Doolan's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Colonist (Citizen). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
Fate Doolan survey an alien world. |
2 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Explorer (Scout). |
3 |
25 |
Continued as Scout (Courier). |
3 |
28 |
When dealing with an alien race, Fate Doolan botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Scout (Surveyor) with previous rank. |
4 |
32 |
Fate Doolan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Fate Doolan fail to help. Gain an Enemy. |
4 |
32 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
5 |
33 |
Continued as Scout (Surveyor). |
5 |
34 |
Fate Doolan's ship is damaged, and Fate Doolan have to hitch-hike Fate Doolan's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 5 Contacts. Gain 1 Enemies. |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Returned to Drifter (Barbarian). |
6 |
38 |
Suffer from a life-threatening illness. |