Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Commanding officer takes an interest in Micheal McGuire's career. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Micheal McGuire foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Vessel participates in a diplomatic mission. |
4 |
34 |
Gain a contact. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Nearly killed. Fully recovered. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
42 |
Vessel participates in a notable military engagement. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Agent (Corporate Agent). |
7 |
44 |
Established a network of contacts. Gain 1 contacts. |
8 |
46 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Go undercover to investigate an enemy. |
8 |
47 |
Betrayed by a friend. One of Micheal McGuire's Contacts or Allies betrays Micheal McGuire, ending Micheal McGuire's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
50 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
9 |
50 |
Continued as Agent (Corporate Agent). |
9 |
51 |
A new romantic starts. Gain an Ally. |
9 |
54 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
10 |
54 |
Continued as Agent (Corporate Agent). |
10 |
58 |
Befriended by a senior agent. |
10 |
58 |
Promoted to Agent (Corporate Agent) rank 3. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Retired at age 58. |