Retired Experienced Trader Wilda Halpine  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 71 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 10 (1)111A5A
Vehement, Paces
 
Skills
Animals 0
Athletics (Dexterity) 1
Broker 0
Drive (Hovercraft) 1
Drive (Walker) 1
Electronics 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Melee (Grapple) 1
Melee (Unarmed) 1
Persuade 3
Science (Social Sciences/Belief) 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader Experienced Trader34
Navy Line/Crew Petty Officer, 3rd class23
Believer Holy Warrior Combat Leader26
Drifter Scavenger 01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Mabel Bain Enemy 0 2 5 3 Ne Kraeda ren Kelva (M/56)
Rhea Cumming Contact 1 2 1 1 Kedepu (F/57)
Rosie Richey Enemy 0 3 2 1 Ne Kraeda ren Kelva (F/89)
Dawn Simmons Ally 1 0 3 4 Halka (F/86)
Josiah Crogan Ally 4 0 1 0 Ne Kraeda ren Kelva (M/29)
Josiah Crogan has negatively life-changing event.
Terri Egerton Rival 1 1 0 2 Ne Kraeda ren Kelva (F/58)
Yelaeyu Halle Rival 1 1 2 0 Ael Yael (F/25)
Mont Mendoza Rival 2 2 4 2 Darmine (M/92)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 A good deal ensures Wilda Halpine is living the high life for a few years.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 25 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Continued as Merchant (Free Trader).
3 29 Make an unexpected connection outside Wilda Halpine's normal circles. Gain a Contact.
3 30 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
4 30 Continued as Merchant (Free Trader).
4 31 Imperial trade restrictions force Wilda Halpine out of business.
5 31 Failed to qualify for Colonist (Citizen).
5 31 Submitted to the draft.
5 31 Became a Navy (Line/Crew) with the new title Crewman.
5 32 Abuse Wilda Halpine's position for profit.
5 35 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
6 35 Continued as Navy (Line/Crew).
6 36 Abuse Wilda Halpine's position for profit.
6 39 Attempt at commissioned failed.
7 39 Continued as Navy (Line/Crew).
7 41 Advanced training in a specialist field.
7 43 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
8 43 Voluntarily left Line/Crew
8 43 Became a Believer (Holy Warrior) with the new title Hopeful.
8 47 Wilda Halpine aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 47 Failed to qualify for Worker (Citizen).
9 47 Became a Drifter (Scavenger).
9 48 Wilda Halpine do not know what happened to Wilda Halpine. There is a gap in Wilda Halpine's memory.
10 48 Returned to Believer (Holy Warrior).
10 49 Wilda Halpine refuse to secretly provide religious rites for a dying leader or noble, because they do not share Wilda Halpine's faith.
11 52 Continued as Believer (Holy Warrior).
11 55 A new romantic starts. Gain an Ally.
11 56 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 56 Continued as Believer (Holy Warrior).
12 59 Wilda Halpine is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
12 60 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 60 Retired at age 60.
13 60 Continued as Believer (Holy Warrior).
13 64 Wilda Halpine faith is shaken.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 64 Continued as Believer (Holy Warrior).
14 65 Wilda Halpine come into conflict with a splinter group Wilda Halpine's own religion which maintains Wilda Halpine's version is the wrong one. Gain 3 Rivals.
15 65 Aging Crisis. Owe 20,000 for medical bills.
15 65 Retired.
15 69 Good fortune.
16 69 Aging Crisis. Owe 30,000 for medical bills.
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