Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Encounter a Psionic institute. |
1 |
19 |
Tested for psionic powers |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
26 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
3 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
29 |
Assigned to a black ops mission. |
3 |
30 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
3 |
30 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
33 |
On the front lines of a planetary assault and occupation. |
4 |
34 |
Promoted to Marine (Marine Support) officer rank 3 with the new title Force Commander. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Ground Assault (Marine). |
5 |
34 |
Continued as Marine (Marine Support). |
5 |
36 |
Assigned to an assault on an enemy fortress. |
5 |
36 |
Injured |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Colonist (Citizen). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
42 |
Corrine Steward went above and beyond the call of duty. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Established a network of contacts. Gain 1 contacts. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Voluntarily left Law Enforcement |
8 |
46 |
Failed to qualify for Broker (Merchant). |
8 |
46 |
Returned to Drifter (Barbarian). |
8 |
49 |
Offered job by a patron. Now owe him a favor. |
9 |
50 |
Returned to Agent (Law Enforcement). |
9 |
54 |
Accepted a deal with criminal or other figure under investigation. |
10 |
54 |
Returned to Drifter (Barbarian). |
10 |
58 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
11 |
58 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
62 |
A series of bad deals and decisions force Corrine Steward into bankruptcy. Corrine Steward salvages what Corrine Steward can. |
12 |
62 |
Switched to Drifter (Wanderer). |
12 |
64 |
Encounter a Psionic institute. |
12 |
66 |
Promoted to Drifter (Wanderer) rank 1. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Drifter (Wanderer). |
13 |
69 |
Find valuable salvage. |
13 |
70 |
Promoted to Drifter (Wanderer) rank 2. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Continued as Drifter (Wanderer). |
14 |
73 |
Attacked by enemies and injured. |
14 |
73 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
14 |
73 |
Gain Enemy if Corrine Steward don't already have one. |
14 |
74 |
Forced to muster out. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
75 |
Corrine Steward is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Continued as Believer (Missionary/Humanitarian). |
16 |
81 |
Corrine Steward retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
82 |
Forced to muster out. |
17 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |