Retired Team Leader Archibald Steeves  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 80 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 6 (0)111776
Expedient, Albinism
 
Skills
Art (Presentation) 0
Athletics 0
Broker 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 2
Engineer (Power) 1
Flyer (Grav) 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Language (Zdetl (Zhodani)) 1
Leadership 1
Mechanic 0
Medic 2
Persuade 1
Profession (Worker/Religion) 2
Recon 0
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Merchant Broker 14
Believer Missionary/Humanitarian Team Leader26
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Toney Knight Enemy 0 2 2 4 Dynchia (M/39)
Toney Knight gains in power and influence.
Verda Ellis Enemy 0 2 0 0 Murrissi (F/56)
Relationship redefined. Ally becomes an enemy.
Wheeler Clarke Rival 1 1 1 1 Murrissi (M/75)
Mason Mckinney Ally 1 0 3 4 Pirian (M/24)
Judy Gardner Contact 6 1 2 5 Murrissi (F/23)
reconciliation.
Nathan Cause Contact 1 1 0 2 Sylean (M/66)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
2 22 Became a Merchant (Broker).
2 24 Given advanced training in a specialist field
3 26 Continued as Merchant (Broker).
4 30 Continued as Merchant (Broker).
4 34 Promoted to Merchant (Broker) rank 1.
5 34 Continued as Merchant (Broker).
5 37 Archibald Steeves 's ship or starport is destroyed by criminals. Gain them as an Enemy.
6 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 40 Archibald Steeves is sent to a new community or parish to preach The Word among the poor.
7 41 Continued as Believer (Missionary/Humanitarian).
7 45 Archibald Steeves refuse to secretly provide religious rites for a dying leader or noble, because they do not share Archibald Steeves 's faith.
7 45 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 45 Continued as Believer (Missionary/Humanitarian).
8 49 Archibald Steeves secretly provide religious rites for a dying leader or noble, although they do not share Archibald Steeves 's faith. Gain an Ally in the family and a Rival who disagrees with Archibald Steeves 's choice.
8 49 Forced to continue current assignment.
8 49 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
9 49 Continued as Believer (Missionary/Humanitarian).
9 51 Someone more charismatic but less devout than Archibald Steeves has become Archibald Steeves 's superior.
10 53 Aging Crisis. Owe 10,000 for medical bills.
10 53 Retired at age 53.
10 53 Continued as Believer (Missionary/Humanitarian).
10 54 Archibald Steeves faith is shaken.
11 57 Aging Crisis. Owe 10,000 for medical bills.
11 57 Continued as Believer (Missionary/Humanitarian).
11 60 A notable academic consults with Archibald Steeves about a publication or documentary he is working on. Gain a Contact in academia.
11 61 Forced to muster out.
12 61 Aging Crisis. Owe 20,000 for medical bills.
12 61 Retired.
12 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 65 Aging Crisis. Owe 50,000 for medical bills.
13 67 Gained a contact.
14 69 Aging Crisis. Owe 30,000 for medical bills.
14 72 Gained a contact.
15 73 Aging Crisis. Owe 20,000 for medical bills.
15 77 Moved to a new world.
16 77 Aging Crisis. Owe 10,000 for medical bills.
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