Retired Major Mattie Ward  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 70 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 2 (-2) 10 (1)11192A
Unrestrained, Fatalistic, Impersonal
 
Skills
Athletics 0
Broker 0
Carouse 1
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer (Rotor) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Heavy Weapons 0
Jack-of-All-Trades 2
Leadership 2
Mechanic 1
Melee (Blade) 1
Persuade 3
Profession (Hostile Environment/Underwater) 1
Recon 1
Streetwise 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Major3 / 03
Navy Engineer/Gunner Sublieutenant2 / 04
Merchant Free Trader Experienced Trader34
Believer Missionary/Humanitarian Project Leader32
 
Name Type Affinity Enmity Power Influence Species
Jo Green Rival 1 2 3 5 Darmine (F/50)
Relationship redefined. Contact becomes an rival.
Robert Ruth Contact 1 0 5 0 Yilean (F/42)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Army (Cavalry) with the new title Private.
1 21 Commanding officer takes an interest in Mattie Ward's career.
1 22 Commissioned in Army (Cavalry) with the new title Lieutenant.
1 22 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
2 22 Continued as Army (Cavalry).
2 24 Display heroism in battle.
2 26 Promoted to Army (Cavalry) officer rank 3 with the new title Major.
3 26 Continued as Army (Cavalry).
3 30 Forced out after co-operating with military investigation in commanding officer's illegal activity.
4 30 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 32 Vessel participates in a notable military engagement.
4 34 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
5 34 Continued as Navy (Engineer/Gunner).
5 37 Vessel participates in a diplomatic mission.
5 37 Gain a contact.
6 38 Continued as Navy (Engineer/Gunner).
6 41 Advanced training in a specialist field.
6 42 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
7 42 Continued as Navy (Engineer/Gunner).
7 46 Severely injured. Fully recovered. Owe 1,250 for medical bills.
8 46 Became a Merchant (Free Trader).
8 50 Promoted to Merchant (Free Trader) rank 1.
9 50 Aging Crisis. Owe 30,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Merchant (Free Trader).
9 51 A good deal ensures Mattie Ward is living the high life for a few years.
9 54 Promoted to Merchant (Free Trader) rank 2.
10 54 Aging Crisis. Owe 60,000 for medical bills.
10 54 Continued as Merchant (Free Trader).
10 58 Make an unexpected connection outside Mattie Ward's normal circles. Gain a Contact.
10 58 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
11 58 Aging Crisis. Owe 10,000 for medical bills.
11 58 Continued as Merchant (Free Trader).
11 61 A series of bad deals and decisions force Mattie Ward into bankruptcy. Mattie Ward salvages what Mattie Ward can.
12 61 Aging Crisis. Owe 60,000 for medical bills.
12 61 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 62 Mattie Ward faith enjoys an explosion of popularity largely thanks to Mattie Ward's efforts.
12 62 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 65 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 65 Aging Crisis. Owe 20,000 for medical bills.
13 65 Continued as Believer (Missionary/Humanitarian).
13 66 Mattie Ward is chosen to represent Mattie Ward's faith in a vid show or other highly public forum.
13 69 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
14 69 Aging Crisis. Owe 30,000 for medical bills.
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