Ernestine Fitzgerald  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 49 F 6 (0) 6 (0) 3 (-1) 9 (1) 10 (1) 6 (0)6639A6
Sunken eyes, Crow's feet, Uncommitted
 
Skills
Astrogation 0
Carouse 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Gun Combat 0
Mechanic 1
Medic 0
Melee 0
Navigation 1
Pilot 0
Profession (Worker) 0
Science (Space Sciences/Planetology) 1
Stealth 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout13
Drifter Wanderer 02
Merchant Merchant Marine 4th Officer23
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Crystal Jennings Contact 1 1 1 5 Cassilldan (F/46)
Henrietta Allen Rival 1 0 6 0 Cassilldan (F/40)
Henrietta Allen gained power at the expense of a third party who now blames the character.
Patsy Kelley Enemy 0 3 1 2 Kedepu (F/48)
Patsy Kelley’s relationships have begun to affect the character.
Admiral Tucker Rival 1 0 3 0 Dynchia (M/27)
Admiral Tucker is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Gained a contact.
2 22 Continued as Scout (Surveyor).
2 25 Perform an exemplary service for the scouts.
2 26 Forced to continue current assignment.
2 26 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 26 Continued as Scout (Surveyor).
3 27 Severely injured. Owe 25,000 for medical bills.
4 27 Became a Drifter (Wanderer).
4 28 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 28 Became a Merchant (Merchant Marine) with the new title Crewman.
5 32 Make an unexpected connection outside Ernestine Fitzgerald's normal circles. Gain a Contact.
5 32 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 32 Continued as Merchant (Merchant Marine).
6 36 Given advanced training in a specialist field
6 36 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 36 Continued as Merchant (Merchant Marine).
7 39 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 40 Voluntarily left Merchant Marine
8 40 Failed to qualify for Intelligence (Agent).
8 40 Returned to Drifter (Wanderer).
8 44 Betrayed by a friend. One of Ernestine Fitzgerald's Contacts or Allies betrays Ernestine Fitzgerald, ending Ernestine Fitzgerald's career. That Contact or Ally becomes a Rival or Enemy.
9 44 Failed to qualify for Intelligence (Agent).
9 44 Switched to Drifter (Barbarian).
9 47 Survived a risky adventure but gained nothing.
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