Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Good fortune |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Gained a contact. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Leona Fullmore's Contacts or Allies betrays Leona Fullmore, ending Leona Fullmore's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Victim of a crime |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Given advanced training in a specialist field |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
A sudden war destroys Leona Fullmore's trade routes and contacts, forcing Leona Fullmore to flee that region of space. |
7 |
39 |
Gain rebels as Enemy |