Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Quincy McDonaugh join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Quincy McDonaugh join a gambling circle on board. |
4 |
30 |
Continued as Navy (Flight). |
4 |
33 |
Lost eye or limb. |
5 |
33 |
Became a Agent (Corporate Agent). |
5 |
34 |
An investigation takes on a dangerous turn. |
5 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
37 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
37 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Quincy McDonaugh's work ends up coming home with Quincy McDonaugh, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
39 |
Failed to qualify for Surveyor (Scout). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
41 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
8 |
41 |
Became a Entertainer (Performer). |
8 |
42 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
9 |
45 |
Continued as Entertainer (Performer). |
9 |
47 |
An investigation, tour, project or expedition goes wrong, stranding Quincy McDonaugh far from home. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
49 |
Moved to a new world. |
10 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Continued as Believer (Missionary/Humanitarian). |
11 |
52 |
Quincy McDonaugh aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired. |
12 |
56 |
Accused of a crime. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Spend time with an alien race. Gain a contact. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |