Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
22 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Army (Army Support). |
2 |
24 |
Good fortune |
2 |
26 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Cavalry) with previous rank. |
3 |
29 |
Commanding officer takes an interest in Elmo Murphy's career. |
3 |
30 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
31 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
35 |
Commanding officer takes an interest in Elmo Murphy's career. |
5 |
35 |
Forced to continue current assignment |
5 |
35 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
6 |
35 |
Continued as Marine (Marine Support). |
6 |
39 |
Gained a contact. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Star Marine (Marine). |
7 |
39 |
Continued as Marine (Marine Support). |
7 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Broker (Merchant). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
46 |
A new romantic starts. Gain an Ally. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Forced to muster out. |
10 |
51 |
Became a Merchant (Broker). |
10 |
55 |
Elmo Murphy's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
55 |
Promoted to Merchant (Broker) rank 1. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Broker). |
11 |
59 |
Promoted to Merchant (Broker) rank 2. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Continued as Merchant (Broker). |
12 |
61 |
Make an unexpected connection outside Elmo Murphy's normal circles. Gain a Contact. |
12 |
63 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Continued as Merchant (Broker). |
13 |
64 |
Risk Elmo Murphy's fortune on a possibility lucrative deal and win. |
13 |
67 |
Promoted to Merchant (Broker) rank 4. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Voluntarily left Broker |
14 |
67 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
69 |
Elmo Murphy accepted an offer of inducements to betray Elmo Murphy's faith. Gain 1,730,000 in cash. |
14 |
71 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Retired. |
15 |
72 |
Birth or Death involving a family member or close friend. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |