Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attempted a risky adventure and was sent to prison. |
2 |
22 |
Became a Prisoner (Thug). |
2 |
24 |
Hire a new lawyer. |
3 |
26 |
Switched to Prisoner (Fixer) with previous rank. |
3 |
29 |
Attmped but failed to save a guard or prison officer. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
30 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
30 |
Continued as Prisoner (Fixer). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Returned to Prisoner (Thug). |
5 |
37 |
Persecuted by a prison gang. |
6 |
38 |
Continued as Prisoner (Thug). |
6 |
39 |
Jaaelyi Haeli gain a new Rival among the inmates or guards. |
6 |
42 |
Promoted to Prisoner (Thug) rank 1. |
7 |
42 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
43 |
Vocational Training. |
7 |
46 |
Promoted to Prisoner (Inmate) rank 2. |
7 |
46 |
Paroled from prison. |
8 |
46 |
Switched to Drifter (Scavenger). |
8 |
49 |
Jaaelyi Haeli run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
49 |
Retired at age 49. |