Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Opponents of Wright Knight's belief system ambush Wright Knight. |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Became a Scout (Courier). |
4 |
28 |
Psychologically damaged by Wright Knight's time in the scouts. |
5 |
28 |
Failed to qualify for Thief (Rogue). |
5 |
28 |
Became a Drifter (Scavenger). |
5 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
29 |
Became a Rogue (Enforcer). |
6 |
30 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
30 |
Failed to qualify for Journalist (Entertainer). |
7 |
30 |
Switched to Drifter (Wanderer). |
7 |
31 |
Find Ancient Technology. |
8 |
34 |
Continued as Drifter (Wanderer). |
8 |
38 |
Wright Knight do not know what happened to Wright Knight. There is a gap in Wright Knight's memory. |
9 |
38 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
41 |
Wright Knight retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
42 |
Retired at age 42. |