Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
Entangled in a bureaucratic or legal morass that distracts Hugh Ellis from Hugh Ellis's work. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Scholar (Physician) rank 2. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
28 |
Caught cheating in some fashion, advancing Hugh Ellis's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
28 |
A disaster or war strikes. |
3 |
28 |
The planetary government interferes with Hugh Ellis's research for political or religious reasons. Hugh Ellis continue working secretely. |
3 |
28 |
Gain an Enemy |
4 |
30 |
Continued as Scholar (Physician). |
4 |
33 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
34 |
Promoted to Scholar (Physician) rank 3. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
36 |
Entangled in a bureaucratic or legal morass that distracts Hugh Ellis from Hugh Ellis's work. |
5 |
38 |
Promoted to Scholar (Physician) rank 4. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
41 |
Win a prestigious prize for Hugh Ellis's work. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Surveyor (Scout). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Scout (Surveyor). |
7 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
47 |
Spend several years jumping from world to world in Hugh Ellis's scout ship. |
9 |
50 |
Voluntarily left Surveyor |
9 |
50 |
Failed to qualify for Artist (Entertainer). |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
54 |
Survived a risky adventure but gained nothing. |
9 |
54 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Retired at age 54. |