Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
An expedition or voyage goes wrong, leaving Lum Herrera stranded in the wilderness. |
2 |
19 |
Failed to qualify for Star Marine (Marine). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Army (Army Support) with the new title Private. |
2 |
23 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
26 |
Gain Enemy if Lum Herrera don't already have one. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Spend time with an alien race. Gain a contact. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Attacked by enemies that Lum Herrera easily defeat. |
5 |
32 |
Gain Enemy if Lum Herrera don't already have one. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Encounter a Psionic institute. |
6 |
39 |
Tested for psionic powers |
6 |
39 |
Promoted to Drifter (Scavenger) rank 4. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
40 |
Good fortune |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Citizen (Colonist). |
8 |
47 |
A revolution, attack or other unusual event throws Lum Herrera's life into chaos, forcing Lum Herrera to leave the planet. |
9 |
47 |
Failed to qualify for Free Trader (Merchant). |
9 |
47 |
Returned to Drifter (Scavenger). |
9 |
48 |
Attempted a risky adventure and was wildly successful. |
9 |
51 |
Promoted to Drifter (Scavenger) rank 5. |