Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
25 |
Embroiled in legal trouble. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
29 |
Imperial trade restrictions force Lurku out of business. |
5 |
29 |
Became a Agent (Intelligence). |
5 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
33 |
Failed to qualify for Merchant Academy. |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
34 |
Drafted into Law Enforcement |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
7 |
38 |
Befriended by a senior agent. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |