Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
27 |
On the front lines of a planetary assault and occupation. |
2 |
29 |
Attempt at commissioned failed. |
3 |
29 |
Attempted to change assignments. |
3 |
29 |
Failed to qualify for Ground Assault (Marine). |
3 |
29 |
Continued as Marine (Marine Support). |
3 |
30 |
Moved to a new world. |
3 |
33 |
Forced to muster out. |
4 |
33 |
Became a Drifter (Wanderer). |
4 |
35 |
Judith Blakely run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
37 |
Judith Blakely is chosen to represent Judith Blakely's faith in a vid show or other highly public forum. |
6 |
39 |
Voluntarily left Mainstream Believer |
6 |
39 |
Failed to qualify for Thief (Rogue). |
6 |
39 |
Submitted to the draft. |
6 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
Advanced training in a specialist field. |
7 |
43 |
Continued as Agent (Law Enforcement). |
7 |
45 |
An investigation takes on a dangerous turn. |
7 |
45 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
47 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
47 |
Continued as Agent (Law Enforcement). |
8 |
50 |
Go undercover to investigate an enemy. |
8 |
49 |
Political upheaval strikes Judith Blakely's homeworld, and Judith Blakely is caught up in the revolution. |
8 |
51 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
51 |
Continued as Agent (Law Enforcement). |
9 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
55 |
Forced to muster out. |
10 |
55 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
56 |
Judith Blakely aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
56 |
Returned to Drifter (Wanderer). |
11 |
57 |
Survived a risky adventure but gained nothing. |
11 |
60 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
60 |
Voluntarily left Wanderer |
12 |
60 |
Returned to Believer (Mainstream Believer). |
12 |
61 |
Judith Blakely retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
64 |
Forced to muster out. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Retired. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |