Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
2 |
20 |
Failed to qualify for Merchant Academy. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
28 |
Attempted a risky adventure and was wildly successful. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Gain Enemy if Eugene Atkins don't already have one. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Injured. |
5 |
34 |
Gain Enemy if Eugene Atkins don't already have one. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Engineer/Gunner (Navy). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Go undercover to investigate an enemy. |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
47 |
Go undercover to investigate an enemy. |
8 |
47 |
A job goes wrong, forcing Eugene Atkins to flee off-planet. |
9 |
48 |
Continued as Agent (Law Enforcement). |
9 |
50 |
Advanced training in a specialist field. |
9 |
52 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |