Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
21 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Voluntarily left Pirate |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Hard times caused by a lack of interstellar trade costs Micheal Walters's job. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Attacked by enemies that Micheal Walters easily defeat. |
3 |
29 |
Gain Enemy if Micheal Walters don't already have one. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Micheal Walters run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Failed to qualify for Physician (Scholar). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Severely injured. Owe 15,000 for medical bills. |
5 |
36 |
Gain Enemy if Micheal Walters don't already have one. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
37 |
Voluntarily left Barbarian |
6 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
37 |
Returned to Drifter (Scavenger). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Became a Scout (Surveyor). |
7 |
41 |
Micheal Walters's ship is damaged, and Micheal Walters have to hitch-hike Micheal Walters's way back across the stars to the nearest scout base. |
7 |
41 |
Gain 6 Contacts. Gain 1 Enemies. |
8 |
41 |
Became a Merchant (Free Trader). |
8 |
42 |
A series of bad deals and decisions force Micheal Walters into bankruptcy. Micheal Walters salvages what Micheal Walters can. |
9 |
42 |
Returned to Drifter (Scavenger). |
9 |
44 |
Betrayed by a friend. One of Micheal Walters's Contacts or Allies betrays Micheal Walters, ending Micheal Walters's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
44 |
Entered Merchant Academy with the Business curriculum. |
10 |
45 |
Made lifelong friends. Gain 3 Allies. |
10 |
45 |
Dropped out of the merchant academy. |
11 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Continued as Drifter (Scavenger). |
11 |
46 |
Suffer from a life-threatening illness. |
12 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
48 |
Opponents of Micheal Walters's belief system ambush Micheal Walters. |
12 |
48 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
13 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
48 |
Retired. |
13 |
50 |
Victim of a crime. |
14 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
55 |
Good fortune. |
15 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
57 |
A new romantic starts. Gain an Ally. |
16 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
64 |
A new romantic starts. Gain an Ally. |
17 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |