Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
A revolution, attack or other unusual event throws Leah Gordon's life into chaos, forcing Leah Gordon to leave the planet. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Imperial trade restrictions force Leah Gordon out of business. |
3 |
21 |
Became a Drifter (Wanderer). |
3 |
22 |
Betrayed by a friend. One of Leah Gordon's Contacts or Allies betrays Leah Gordon, ending Leah Gordon's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
24 |
Leah Gordon refused an offer of inducements to betray Leah Gordon's faith. Gain 5 enemies. |
4 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
26 |
Voluntarily left Mainstream Believer |
5 |
26 |
Switched to Merchant (Broker). |
5 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
28 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
31 |
An assassin attempts to end Leah Gordon's life. |
6 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
31 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
35 |
A notable academic consults with Leah Gordon about a publication or documentary he is working on. Gain a Contact in academia. |