Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Phil George's Contacts or Allies betrays Phil George, ending Phil George's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
27 |
Befriended by a senior agent. |
3 |
28 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
31 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Agent (Intelligence) rank 3. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
38 |
Established a network of contacts. Gain 3 contacts. |
6 |
40 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |