Sublieutenant Zella McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 36 F 3 (-1) 4 (-1) 5 (-1) 7 (0) 7 (0) 11 (1)34577B
Fragile, Graceful dancer's feet, Ambivalent
 
Skills
Athletics 0
Deception 0
Electronics 0
Gun Combat (Archaic) 1
Gunner 0
Leadership 1
Mechanic 2
Medic 0
Melee (Blade) 1
Recon 0
Stealth 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 01
Drifter Barbarian 01
Navy Engineer/Gunner Sublieutenant2 / 13
 
Term Age History
1 18 Became a Rogue (Thief).
1 22 Betrayed by a friend. One of Zella McDermot's Contacts or Allies betrays Zella McDermot, ending Zella McDermot's career. That Contact or Ally becomes a Rival or Enemy.
2 22 Failed to qualify for Surveyor (Scout).
2 22 Became a Drifter (Barbarian).
2 24 Zella McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 24 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 26 Refuse to abuse Zella McDermot's position for profit.
3 28 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 28 Continued as Navy (Engineer/Gunner).
4 31 Display heroism in battle, saving the whole ship.
4 32 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
4 32 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
5 32 Continued as Navy (Engineer/Gunner).
5 34 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
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