Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attacked by enemies that Terra Nealy easily defeat. |
1 |
19 |
Gain Enemy if Terra Nealy don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Terra Nealy do not know what happened to Terra Nealy. There is a gap in Terra Nealy's memory. |
4 |
27 |
Became a Citizen (Worker). |
4 |
28 |
Political upheaval strikes Terra Nealy's homeworld, and Terra Nealy is caught up in the revolution. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
34 |
Terra Nealy's business expands, Terra Nealy's corporation grows, or the colony thrives. |
5 |
35 |
Promoted to Citizen (Worker) rank 1. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
36 |
Terra Nealy learn something Terra Nealy should not have – a corporate secret, a political scandal – which Terra Nealy can profit from illegally. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
42 |
A new romantic starts. Gain an Ally. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
45 |
Terra Nealy is rewarded for Terra Nealy's diligence or cunning. |
8 |
47 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
48 |
Terra Nealy befriend a superior in the corporation or the colony. |
9 |
51 |
Promoted to Citizen (Worker) rank 3. |