Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Failed to qualify for Corporate (Citizen). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine). |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
4 |
27 |
Voluntarily left Merchant Marine |
4 |
27 |
Became a Citizen (Corporate). |
4 |
30 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
30 |
Failed to qualify for Journalist (Entertainer). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
34 |
Addie Quaman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Failed to qualify for Corporate (Citizen). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
35 |
Attempted a risky adventure and was wildly successful. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
40 |
Betrayed by a friend. One of Addie Quaman's Contacts or Allies betrays Addie Quaman, ending Addie Quaman's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Addie Quaman secretly provide religious rites for a dying leader or noble, although they do not share Addie Quaman's faith. Gain an Ally in the family and a Rival who disagrees with Addie Quaman's choice. |
8 |
44 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
44 |
Continued as Believer (Holy Warrior). |
9 |
48 |
Addie Quaman is caught in the periphery of a scandal. |
9 |
48 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
9 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
48 |
Continued as Believer (Holy Warrior). |
10 |
49 |
Addie Quaman come into conflict with a splinter group Addie Quaman's own religion which maintains Addie Quaman's version is the wrong one. Gain 2 Rivals. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Spend time with an alien race. Gain a contact. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |