Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
19 |
Failed to qualify for Physician (Scholar). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Avery Nisbet's Contacts or Allies betrays Avery Nisbet, ending Avery Nisbet's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Agent (Corporate Agent). |
3 |
25 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
27 |
Voluntarily left Corporate Agent |
4 |
27 |
Became a Scout (Courier). |
4 |
31 |
Avery Nisbet have no idea what happened to Avery Nisbet – they found Avery Nisbet's ship drifting on the fringes of friendly space. |
5 |
31 |
Continued as Scout (Courier). |
5 |
35 |
Moved to a new world. |
6 |
35 |
Continued as Scout (Courier). |
6 |
39 |
When dealing with an alien race, Avery Nisbet botch an opportunity to gather extra intelligence about them. |
6 |
39 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
39 |
Continued as Scout (Courier). |
7 |
42 |
Avery Nisbet's ship is damaged, and Avery Nisbet have to hitch-hike Avery Nisbet's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 3 Contacts. Gain 1 Enemies. |
8 |
42 |
Failed to qualify for Free Trader (Merchant). |
8 |
42 |
Returned to Drifter (Scavenger). |
8 |
45 |
Find valuable salvage. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
48 |
Avery Nisbet run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Avery Nisbet aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
Retired. |
11 |
50 |
Victim of a crime. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Gained a contact. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
78 |
A new romantic starts. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |