Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Angelo Peterson's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
22 |
Failed to qualify for Commando (Soulhunter). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Good fortune |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attacked by enemies that Angelo Peterson easily defeat. |
3 |
28 |
Gain Enemy if Angelo Peterson don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Failed to qualify for Broker (Merchant). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
8 |
42 |
Failed to qualify for Partisan (Shaper Priest). |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
44 |
Suffer from a life-threatening illness. |
9 |
44 |
Failed to qualify for Engineer/Gunner (Navy). |
9 |
44 |
Returned to Drifter (Wanderer). |
9 |
47 |
Betrayed by a friend. One of Angelo Peterson's Contacts or Allies betrays Angelo Peterson, ending Angelo Peterson's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
51 |
Attacked by enemies that Angelo Peterson easily defeat. |
10 |
51 |
Gain Enemy if Angelo Peterson don't already have one. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |