Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Moved to a new world. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Attempted a risky adventure and was wildly successful. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Switched to Scout (Surveyor) with previous rank. |
5 |
36 |
Spend several years jumping from world to world in Ophelia Oliver's scout ship. |
5 |
36 |
Promoted to Scout (Surveyor) rank 2. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
38 |
Spend several years jumping from world to world in Ophelia Oliver's scout ship. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
41 |
Ophelia Oliver's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
8 |
44 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
47 |
Become deeply involved in politics on Ophelia Oliver's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
48 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
9 |
48 |
Continued as Noble (Administrator). |
9 |
49 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 |
52 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Noble (Administrator). |
10 |
54 |
Moved to a new world. |
10 |
56 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |