Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Zella Young learn something Zella Young should not have – a corporate secret, a political scandal – which Zella Young can profit from illegally. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Zella Young Zella Young's job. |
3 |
24 |
Failed to qualify for Law Enforcement (Agent). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Gained a contact. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Gain Enemy if Zella Young don't already have one. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
34 |
Offered job by a patron. Now owe him a favor. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Smuggle illegal items onto a planet. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A series of bad deals and decisions force Zella Young into bankruptcy. Zella Young salvages what Zella Young can. |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |