Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Adaline Hall spend months in the dangerous criminal underworld. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
Moved to a new world. |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Voluntarily left Thief |
4 |
30 |
Became a Merchant (Broker). |
4 |
32 |
Make an unexpected connection outside Adaline Hall's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
39 |
A good deal ensures Adaline Hall is living the high life for a few years. |
6 |
42 |
Promoted to Merchant (Broker) rank 1. |
7 |
42 |
Continued as Merchant (Broker). |