Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
21 |
Gain a contact. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
A mission goes wrong; Ferd Johnson and several others are captured and mistreated by the enemy. Gain Ferd Johnson's jailer as an Enemy. |
3 |
24 |
Failed to qualify for Infantry (Army). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
30 |
Given advanced training in a specialist field |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
35 |
Risk Ferd Johnson's fortune on a possibility lucrative deal and win. |
6 |
35 |
Voluntarily left Free Trader |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Ferd Johnson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
39 |
Continued as Believer (Holy Warrior). |
7 |
43 |
Ferd Johnson is caught in the periphery of a scandal. |
7 |
43 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |