Retired 4th Officer Fernando Grant  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 75 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 1 (-2) 8 (0)111B18
Intense
 
Skills
Admin 1
Advocate 0
Astrogation 1
Broker 0
Carouse 0
Diplomat 0
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Explosives 1
Gun Combat (Slug) 1
Language (Gvegh (Vargr)) 1
Leadership 0
Mechanic 1
Melee (Fencing) 1
Pilot (Spacecraft) 1
Recon 1
Stealth 1
Steward 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager23
Army Cavalry Lance Corporal11
Merchant Merchant Marine 4th Officer24
Scout Courier 02
Drifter Barbarian 02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Fleta Donoughoe Enemy 0 2 3 2 Dolphin, Imperium (F/35)
Archibald Shea Rival 0 1 0 5 Ayansh'i (M/25)
Relationship soured.
Melinda Austin Enemy 0 2 2 1 Halka (F/52)
Ole Callan Ally 2 0 1 0 Suerrat (M/39)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Fernando Grant rise to a position of power in Fernando Grant's colony or corporation.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 24 Political upheaval strikes Fernando Grant's homeworld, and Fernando Grant is caught up in the revolution.
2 26 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
3 26 Continued as Citizen (Corporate).
3 29 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
4 29 Became a Army (Cavalry) with the new title Private.
4 32 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
4 32 Gain rebels as Enemy
4 33 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
5 33 Voluntarily left Cavalry
5 33 Failed to qualify for Merchant Academy.
5 33 Submitted to the draft.
5 33 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 A series of bad deals and decisions force Fernando Grant into bankruptcy. Fernando Grant salvages what Fernando Grant can.
6 34 Became a Scout (Courier).
6 38 Spend several years jumping from world to world in Fernando Grant's scout ship.
7 38 Continued as Scout (Courier).
7 39 When dealing with an alien race, Fernando Grant botch an opportunity to gather extra intelligence about them.
7 39 Severely injured. Fully recovered. Owe 30,000 for medical bills.
7 42 Forced to muster out.
8 42 Failed to qualify for Law Enforcement (Agent).
8 42 Became a Drifter (Barbarian).
8 46 Find valuable salvage.
9 46 Continued as Drifter (Barbarian).
9 50 Scarred. Fully recovered. Owe 5,000 for medical bills.
10 50 Returned to Merchant (Merchant Marine).
10 52 Embroiled in legal trouble.
10 54 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Merchant (Merchant Marine).
11 55 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 58 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Continued as Merchant (Merchant Marine).
12 60 Fernando Grant's ship or starport is destroyed by criminals. Gain them as an Enemy.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 60 Retired.
13 62 Good fortune.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 67 A new romantic starts. Gain an Ally.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 71 Good fortune.
16 72 Aging Crisis. Owe 30,000 for medical bills.
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