Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Fernando Grant rise to a position of power in Fernando Grant's colony or corporation. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Political upheaval strikes Fernando Grant's homeworld, and Fernando Grant is caught up in the revolution. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
29 |
Became a Army (Cavalry) with the new title Private. |
4 |
32 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
32 |
Gain rebels as Enemy |
4 |
33 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
33 |
Voluntarily left Cavalry |
5 |
33 |
Failed to qualify for Merchant Academy. |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
A series of bad deals and decisions force Fernando Grant into bankruptcy. Fernando Grant salvages what Fernando Grant can. |
6 |
34 |
Became a Scout (Courier). |
6 |
38 |
Spend several years jumping from world to world in Fernando Grant's scout ship. |
7 |
38 |
Continued as Scout (Courier). |
7 |
39 |
When dealing with an alien race, Fernando Grant botch an opportunity to gather extra intelligence about them. |
7 |
39 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Failed to qualify for Law Enforcement (Agent). |
8 |
42 |
Became a Drifter (Barbarian). |
8 |
46 |
Find valuable salvage. |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
50 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
50 |
Returned to Merchant (Merchant Marine). |
10 |
52 |
Embroiled in legal trouble. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Fernando Grant's ship or starport is destroyed by criminals. Gain them as an Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired. |
13 |
62 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |