Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Severely injured. |
2 |
19 |
Failed to qualify for Army Academy (Military Academy). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Nearly killed. Owe 35,000 for medical bills. |
3 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
20 |
Submitted to the draft. |
3 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
21 |
Advanced training in a specialist field |
3 |
24 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
3 |
24 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
4 |
24 |
Voluntarily left Ground Assault |
4 |
24 |
Failed to qualify for Performer (Entertainer). |
4 |
24 |
Returned to Drifter (Wanderer). |
4 |
26 |
Find valuable salvage. |
4 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
29 |
Suffer from a life-threatening illness. |
6 |
29 |
Failed to qualify for Corporate (Citizen). |
6 |
29 |
Continued as Drifter (Wanderer). |
6 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
30 |
Switched to Entertainer (Artist). |
7 |
33 |
A new romantic starts. Gain an Ally. |
7 |
34 |
Promoted to Entertainer (Artist) rank 1. |
8 |
34 |
Continued as Entertainer (Artist). |
8 |
36 |
Gain a patron in the arts. Gain an Ally |
9 |
38 |
Continued as Entertainer (Artist). |
9 |
41 |
Refused to criticise a questionable political leader on Willie Sherris's homeworld. |
10 |
42 |
Continued as Entertainer (Artist). |
10 |
44 |
Willie Sherris is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
11 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
48 |
Willie Sherris have been following false teachings! |
12 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
48 |
Retired at age 48. |
12 |
48 |
Retired. |
12 |
49 |
Accused of a crime. |
13 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
63 |
Gained a contact. |
16 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
A new romantic starts. Gain an Ally. |
18 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
73 |
A new romantic starts. Gain an Ally. |
19 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
77 |
Birth or Death involving a family member or close friend. |
20 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
84 |
Victim of a crime. |
21 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
88 |
Gained a contact. |
22 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |