Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attempted a risky adventure and was sent to prison. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Prisoner (Inmate). |
2 |
26 |
Hire a new lawyer. |
2 |
26 |
Promoted to Prisoner (Inmate) rank 1. |
2 |
26 |
Paroled from prison. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
28 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Join homeworld’s celebrity circles |
4 |
32 |
Gain a contact |
4 |
34 |
Promoted to Entertainer (Performer) rank 2. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
36 |
An investigation, tour, project or expedition goes wrong, stranding Graham Fitzgerald far from home. |
6 |
36 |
Returned to Drifter (Scavenger). |
6 |
37 |
Attempted a risky adventure and was wildly successful. |