Retired Scout Wash Winn  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 80 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 1 (-2)111561
Diminished, Haunted by a ghost, Underbite
 
Skills
Carouse 0
Deception 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Gambler 1
Gun Combat 0
Gunner (Ortillery) 2
Mechanic 2
Pilot (Capital Ships) 1
Profession (Colonist/Ranching) 1
Recon 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Navy Engineer/Gunner Able Spacehand12
Navy Flight Able Spacehand12
Scout Courier 01
Scout Surveyor Scout13
Drifter Scavenger 13
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Tommie Soto Rival 1 3 0 3 Kedepu (F/63)
Ettie Weddall Enemy 0 2 1 2 Kedepu (F/28)
Ettie Weddall belongs to an unusual cultural or religious group.
Tracy Alvarez Rival 1 1 3 3 Irhadre (M/70)
Tracy Alvarez has life-changing event that creates new responsibilities.
Walter Bollen Enemy 0 3 4 2 Kedepu (M/35)
Cyril Fernandez Contact 0 1 2 1 Cassilldan (M/23)
Grady Kinghead Contact 2 1 3 2 Kedepu (M/46)
Grady Kinghead loses some of their power base.
Myrna Hooligan Enemy 0 6 2 4 Halka (F/69)
Jeanne Brieris Enemy 0 0 3 0 Traltar (F/50)
Arch Sabilline Enemy 0 2 3 0 Kedepu (M/60)
Arch Sabilline is a questionable figure such as a criminal, pirate or disgraced noble.
Jael Aelya Contact 3 1 1 4 Ael Yael (F/46)
Camilla Fullmore Contact 3 1 1 0 Kedepu (F/68)
Veronica McNamara Contact 3 1 1 2 Kedepu (F/21)
Dillard Cadden Contact 1 1 2 3 Sylean (M/19)
Dillard Cadden gained influence with the character’s assistance.
Annabell Dickman Contact 3 1 5 0 Kedepu (F/21)
Khaeghergon Gigzngougazllokh Enemy 0 5 5 0 Vargr, Imperium (F/26)
Khaeghergon Gigzngougazllokh's influence is diminished.
Fernando Turner Enemy 0 2 0 0 Dynchia (M/59)
Tomothy McNab Enemy 0 6 0 1 Happrhani (M/19)
Very bad falling out.
Louvenia Dinan Contact 2 0 0 6 Kedepu (F/12)
Louvenia Dinan is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Wash Winn do not know what happened to Wash Winn. There is a gap in Wash Winn's memory.
2 20 Failed to qualify for Corporate (Citizen).
2 20 Submitted to the draft.
2 20 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 24 Vessel participates in a notable military engagement.
3 24 Attempted to change assignments.
3 24 Failed to qualify for Flight (Navy).
3 24 Continued as Navy (Engineer/Gunner).
3 25 Wash Winn join a gambling circle on board.
3 28 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 28 Attempted to change assignments.
4 28 Switched to Navy (Flight) with previous rank.
4 32 Vessel participates in a notable military engagement.
5 32 Attempted to change assignments.
5 32 Failed to qualify for Engineer/Gunner (Navy).
5 32 Continued as Navy (Flight).
5 35 Wash Winn is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6 35 Became a Scout (Courier).
6 37 When dealing with an alien race, Wash Winn botch an opportunity to gather extra intelligence about them.
6 37 Scarred. Fully recovered. Owe 10,000 for medical bills.
7 39 Attempted to change assignments.
7 39 Switched to Scout (Surveyor) with previous rank.
7 42 Wash Winn's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wash Winn fail to help. Gain an Enemy.
7 42 Wash Winn inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8 43 Continued as Scout (Surveyor).
8 46 Wash Winn's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wash Winn fail to help. Gain an Enemy.
8 46 Wash Winn's ship is damaged, and Wash Winn have to hitch-hike Wash Winn's way back across the stars to the nearest scout base.
8 46 Gain 2 Contacts. Gain 3 Enemies.
8 47 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
9 47 Continued as Scout (Surveyor).
9 49 Wash Winn's ship is damaged, and Wash Winn have to hitch-hike Wash Winn's way back across the stars to the nearest scout base.
9 49 Gain 5 Contacts. Gain 3 Enemies.
10 49 Switched to Drifter (Scavenger).
10 53 Attacked by enemies that Wash Winn easily defeat.
10 53 Gain Enemy if Wash Winn don't already have one.
10 53 Promoted to Drifter (Scavenger) rank 1.
11 53 Aging Crisis. Owe 60,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Drifter (Scavenger).
11 54 Scarred. Owe 2,500 for medical bills.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Continued as Drifter (Scavenger).
12 59 Scarred. Fully recovered. Owe 10,000 for medical bills.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 59 Retired.
13 63 Betrayal. Convert an Ally into a Rival or Enemy.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 65 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 71 Gained a contact.
16 71 Aging Crisis. Owe 20,000 for medical bills.
16 72 Moved to a new world.
17 75 Aging Crisis. Owe 20,000 for medical bills.
17 78 Moved to a new world.
18 79 Aging Crisis. Owe 60,000 for medical bills.
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