Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
An investigation, tour, project or expedition goes wrong, stranding Serena Silva far from home. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
23 |
An expedition or voyage goes wrong, leaving Serena Silva stranded in the wilderness. |
3 |
23 |
Became a Scout (Courier). |
3 |
26 |
When dealing with an alien race, Serena Silva botch an opportunity to gather extra intelligence about them. |
3 |
26 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
4 |
27 |
Continued as Scout (Courier). |
4 |
30 |
Serena Silva's ship is damaged, and Serena Silva have to hitch-hike Serena Silva's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 4 Contacts. Gain 1 Enemies. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
35 |
Serena Silva do not know what happened to Serena Silva. There is a gap in Serena Silva's memory. |
7 |
35 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
35 |
Retired at age 35. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
38 |
Opponents of Serena Silva's belief system ambush Serena Silva. |
7 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
38 |
Retired. |
8 |
41 |
A new romantic starts. Gain an Ally. |
9 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Moved to a new world. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |