Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Encounter a Psionic institute. |
1 |
19 |
Tested for psionic powers |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
26 |
Gift causes a former ally to turn on Serenity Gibson and betray Serenity Gibson. One Ally or Contact becomes an Enemy. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
27 |
One of Serenity Gibson's pieces of art is stolen, and the investigation brings Serenity Gibson into the criminal underworld. |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
Invited to take part in a controversial event or exhibition that improves Serenity Gibson's social standing. |
4 |
34 |
Promoted to Entertainer (Performer) rank 2. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
36 |
One of Serenity Gibson's pieces of art is stolen, and the investigation brings Serenity Gibson into the criminal underworld. |
5 |
38 |
Promoted to Entertainer (Performer) rank 3. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
40 |
Win a prestigious prize. |
6 |
42 |
Promoted to Entertainer (Performer) rank 4. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
44 |
Gained a contact. |
7 |
46 |
Promoted to Entertainer (Performer) rank 5 with the new title Famous Performer. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
47 |
Works is especially well received and popular, making Serenity Gibson a minor celebrity |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
51 |
Serenity Gibson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Became a Scout (Courier). |
10 |
53 |
Spend several years jumping from world to world in Serenity Gibson's scout ship. |
10 |
55 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
11 |
55 |
Continued as Scout (Courier). |
11 |
57 |
When dealing with an alien race, Serenity Gibson botch an opportunity to gather extra intelligence about them. |
11 |
57 |
Serenity Gibson's ship is damaged, and Serenity Gibson have to hitch-hike Serenity Gibson's way back across the stars to the nearest scout base. |
11 |
57 |
Gain 3 Contacts. Gain 2 Enemies. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Voluntarily left Courier |
12 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
60 |
Serenity Gibson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
Serenity Gibson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
Serenity Gibson refused an offer of inducements to betray Serenity Gibson's faith. Gain 3 enemies. |
14 |
71 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Continued as Believer (Missionary/Humanitarian). |
15 |
74 |
A notable academic consults with Serenity Gibson about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
75 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |