Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
One of Lera Knight's pieces of art is stolen, and the investigation brings Lera Knight into the criminal underworld. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Win a prestigious prize. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
31 |
Invited to take part in a controversial event or exhibition that injures Lera Knight's social standing. |
4 |
34 |
Promoted to Entertainer (Performer) rank 3. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
38 |
Gain a patron in the arts. Gain an Ally |
5 |
38 |
Promoted to Entertainer (Performer) rank 4. |
6 |
38 |
Voluntarily left Performer |
6 |
38 |
Failed to qualify for Line/Crew (Navy). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
42 |
Lera Knight run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
42 |
Became a Scout (Courier). |
7 |
45 |
Lera Knight's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lera Knight fail to help. Gain an Enemy. |
7 |
45 |
Lera Knight's ship is damaged, and Lera Knight have to hitch-hike Lera Knight's way back across the stars to the nearest scout base. |
7 |
45 |
Gain 4 Contacts. Gain 3 Enemies. |
8 |
46 |
Continued as Scout (Courier). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Continued as Scout (Courier). |
9 |
54 |
Gained a contact. |
9 |
54 |
Forced to muster out. |