Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Hughie Pearson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hughie Pearson fail to help. Gain an Enemy. |
1 |
20 |
Psychologically damaged by Hughie Pearson's time in the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Spend several years jumping from world to world in Hughie Pearson's scout ship. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
34 |
Assigned to an urbanised planet torn by war. |
4 |
34 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
4 |
34 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
5 |
34 |
Continued as Army (Cavalry). |
5 |
38 |
Hughie Pearson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
38 |
Failed to qualify for Broker (Merchant). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
40 |
Attempted a risky adventure and was sent to prison. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |