Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Spend several years jumping from world to world in Avery Mcdonalid's scout ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
28 |
Good fortune |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Avery Mcdonalid's ship is damaged, and Avery Mcdonalid have to hitch-hike Avery Mcdonalid's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 6 Contacts. Gain 1 Enemies. |
5 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
34 |
Find valuable salvage. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
38 |
Spend time with an alien race. Gain a contact. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Became a Merchant (Broker). |
8 |
45 |
Embroiled in legal trouble. |
8 |
47 |
Promoted to Merchant (Broker) rank 1. |