Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Myles Fullmore's scout ship is one of the first on the scene to rescue the survivors of a disaster but Myles Fullmore fail to help. Gain an Enemy. |
1 |
22 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
28 |
A sudden war destroys Myles Fullmore's trade routes and contacts, forcing Myles Fullmore to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Switched to Scout (Surveyor) with previous rank. |
4 |
32 |
Myles Fullmore inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
33 |
Find valuable salvage. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
Attacked by enemies and injured. |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
39 |
Gain Enemy if Myles Fullmore don't already have one. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
42 |
Find valuable salvage. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
45 |
Good fortune |
8 |
48 |
Promoted to Drifter (Wanderer) rank 2. |