Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Grace Meyer spend a great deal of time on the fringes of Charted Space. |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
When dealing with an alien race, Grace Meyer botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Grace Meyer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Grace Meyer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
28 |
Grace Meyer secretly provide religious rites for a dying leader or noble, although they do not share Grace Meyer's faith. Gain an Ally in the family and a Rival who disagrees with Grace Meyer's choice. |
4 |
31 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
31 |
Continued as Believer (Holy Warrior). |
5 |
32 |
Grace Meyer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
32 |
Became a Drifter (Scavenger). |
6 |
35 |
Grace Meyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Failed to qualify for Artist (Entertainer). |
7 |
35 |
Switched to Drifter (Barbarian). |
7 |
38 |
Suffer from a life-threatening illness. |
8 |
38 |
Entered Merchant Academy with the Business curriculum. |
8 |
41 |
Spent the college years partying. |
8 |
42 |
Graduated. |