Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
22 |
Became a Citizen (Colonist). |
3 |
26 |
Salvatore Hughes learn something Salvatore Hughes should not have – a corporate secret, a political scandal – which Salvatore Hughes can profit from illegally. |
3 |
26 |
Promoted to Citizen (Colonist) rank 1. |
4 |
26 |
Continued as Citizen (Colonist). |
4 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
30 |
Attacked by enemies and injured. |
5 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Gain Enemy if Salvatore Hughes don't already have one. |
5 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
36 |
Offered job by a patron. Now owe him a favor. |
7 |
36 |
Switched to Citizen (Corporate). |
7 |
40 |
Salvatore Hughes's business expands, Salvatore Hughes's corporation grows, or the colony thrives. |
7 |
40 |
Promoted to Citizen (Corporate) rank 1. |
8 |
40 |
Voluntarily left Corporate |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Salvatore Hughes aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
44 |
Returned to Drifter (Barbarian). |
9 |
47 |
Attacked by enemies that Salvatore Hughes easily defeat. |
9 |
47 |
Gain Enemy if Salvatore Hughes don't already have one. |
9 |
48 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |