Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
21 |
Gain a patron in the arts. Gain an Ally |
2 |
23 |
Promoted to Entertainer (Performer) rank 1. |
3 |
23 |
Continued as Entertainer (Performer). |
3 |
25 |
One of Merl Oakden's pieces of art is stolen, and the investigation brings Merl Oakden into the criminal underworld. |
3 |
27 |
Promoted to Entertainer (Performer) rank 2. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
29 |
Find Ancient Technology. |
4 |
31 |
Promoted to Entertainer (Performer) rank 3. |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
32 |
Gain a patron in the arts. Gain an Ally |
5 |
35 |
Promoted to Entertainer (Performer) rank 4. |