Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A good deal ensures Judith Hislop is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A good deal ensures Judith Hislop is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
38 |
Failed to qualify for Worker (Citizen). |
6 |
38 |
Became a Drifter (Barbarian). |
7 |
42 |
Continued as Drifter (Barbarian). |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
48 |
Attacked by enemies and injured. |
8 |
48 |
Nearly killed. Owe 25,000 for medical bills. |
8 |
48 |
Gain Enemy if Judith Hislop don't already have one. |
8 |
50 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
54 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
10 |
54 |
Continued as Drifter (Barbarian). |
10 |
56 |
Judith Hislop do not know what happened to Judith Hislop. There is a gap in Judith Hislop's memory. |
11 |
56 |
Failed to qualify for Field Researcher (Scholar). |
11 |
56 |
Continued as Drifter (Barbarian). |
11 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
60 |
Forced to continue current assignment. |
11 |
60 |
Promoted to Drifter (Barbarian) rank 3. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Drifter (Barbarian). |
12 |
62 |
Betrayed by a friend. One of Judith Hislop's Contacts or Allies betrays Judith Hislop, ending Judith Hislop's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
62 |
Retired. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |