Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Margaretta Meredeth's ship is damaged, and Margaretta Meredeth have to hitch-hike Margaretta Meredeth's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 5 Contacts. Gain 1 Enemies. |
2 |
21 |
Failed to qualify for Line/Crew (Navy). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Margaretta Meredeth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Citizen (Worker). |
3 |
27 |
Margaretta Meredeth is rewarded for Margaretta Meredeth's diligence or cunning. |
3 |
28 |
Promoted to Citizen (Worker) rank 1. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
31 |
Spent time maintaining and using heavy vehicles. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
36 |
Margaretta Meredeth learn something Margaretta Meredeth should not have – a corporate secret, a political scandal – which Margaretta Meredeth can profit from illegally. |
5 |
36 |
Gain a criminal contact. |
5 |
36 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
40 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Citizen (Worker) rank 3. |
7 |
40 |
Voluntarily left Worker |
7 |
40 |
Failed to qualify for Free Trader (Merchant). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
42 |
Attempted a risky adventure and was sent to prison. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |