Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
Widely recognized. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Scout (Courier). |
2 |
24 |
Foster Rand spend a great deal of time on the fringes of Charted Space. |
2 |
24 |
Gain a contact in an alien race. |
3 |
25 |
Continued as Scout (Courier). |
3 |
28 |
When dealing with an alien race, Foster Rand botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Foster Rand's ship is damaged, and Foster Rand have to hitch-hike Foster Rand's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 3 Contacts. Gain 1 Enemies. |
4 |
29 |
Continued as Scout (Courier). |
4 |
33 |
Spend several years jumping from world to world in Foster Rand's scout ship. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
36 |
Advanced training in a specialist field |
5 |
37 |
Forced to muster out. |
6 |
37 |
Failed to qualify for Surveyor (Scout). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Go undercover to investigate an enemy. |
7 |
44 |
Betrayed by a friend. One of Foster Rand's Contacts or Allies betrays Foster Rand, ending Foster Rand's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Established a network of contacts. Gain 1 contacts. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
49 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Foster Rand went above and beyond the call of duty. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Continued as Agent (Law Enforcement). |
10 |
54 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
55 |
Foster Rand secretly provide religious rites for a dying leader or noble, although they do not share Foster Rand's faith. Gain an Ally in the family and a Rival who disagrees with Foster Rand's choice. |
11 |
58 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Voluntarily left Mainstream Believer |
12 |
58 |
Retired. |
12 |
61 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |