Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Sara Willis do not know what happened to Sara Willis. There is a gap in Sara Willis's memory. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Sara Willis's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Sara Willis's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
38 |
Failed to qualify for Corporate (Citizen). |
6 |
38 |
Returned to Drifter (Wanderer). |
6 |
40 |
Betrayed by a friend. One of Sara Willis's Contacts or Allies betrays Sara Willis, ending Sara Willis's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Failed to qualify for Performer (Entertainer). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
42 |
Sara Willis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
Accused of a crime |
9 |
46 |
Became a Prisoner (Inmate). |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |