Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Roman Blakely survey an alien world. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Rogue (Thief). |
3 |
26 |
Involved in the planning of an impressive heist. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Rogue (Thief) rank 1. |
4 |
28 |
Continued as Rogue (Thief). |
4 |
29 |
A police detective or rival criminal forces Roman Blakely to flee and vows to hunt Roman Blakely down. Gain an Enemy. |
5 |
29 |
Became a Merchant (Free Trader). |
5 |
30 |
Given advanced training in a specialist field |
6 |
33 |
Continued as Merchant (Free Trader). |
6 |
35 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
40 |
A good deal ensures Roman Blakely is living the high life for a few years. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
42 |
Imperial trade restrictions force Roman Blakely out of business. |
9 |
42 |
Became a Drifter (Wanderer). |
9 |
43 |
Roman Blakely run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
46 |
Continued as Drifter (Wanderer). |
10 |
49 |
Offered job by a patron. Now owe him a favor. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
51 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |