Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Failed to qualify for Broker (Merchant). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Scout (Surveyor). |
4 |
28 |
Enola Carroll have no idea what happened to Enola Carroll – they found Enola Carroll's ship drifting on the fringes of friendly space. |
5 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
31 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
31 |
Became a Entertainer (Performer). |
6 |
35 |
An investigation, tour, project or expedition goes wrong, stranding Enola Carroll far from home. |
7 |
35 |
Became a Merchant (Broker). |
7 |
36 |
A good deal ensures Enola Carroll is living the high life for a few years. |
7 |
39 |
Forced to continue current assignment. |
7 |
39 |
Promoted to Merchant (Broker) rank 1. |